Thursday, 31 December 2009
SVN Setup
- Created a new folder for storing respositories at C:\Repositories
- Changed Windows Service to use this location
- Added folder GolfMine inside C:\Repositories
- Created SVN repository using command line
svnadmin create --fs-type fsfs C:\Repositories\GolfMine - Did an initial import of the branch,tags & trunk directory using a file upload to
file:///C:/Repositories/GolfMine - Moved C:\Project\GolfMine to GolfMineOld
- Created a new directory GolfMine
- SVN Checkout to GolfMine from
svn://localhost/GolfMine/trunk - Put the contents of GolfMineOld into GolfMine
- Performed an SVN Add but removed all
*/obj directories
*/bin directories
/build directory
checked in all files in the /tools directory
Setup the repository
When creating the repository in the post on how to do SVN\Tortoise\AnkhSVN the default repository was created but did not create the correct file type. I used the following command to create it
svnadmin create --fs-type fsfs C:\Repository
As per
C:\Repository
Have changed
C:\Repository\conf\svnserve.conf
Uncommented
[general]
anon-access = read
auth-access = write
password-db = passwd
C:\Repository\conf\passwd
[users]
Added a user in the format
username = password
Running SubVersion as a service
sc create svnserve
binpath=
"C:\Program Files\Subversion\bin\svnserve.exe -r
C:\Repository --service"
displayname="Subversion"
depend=Tcpip
start= auto
Monday, 14 December 2009
Nant build fails due to registry error for .net 3.5 location
I had a problem that the build wouldn't run and was producing the following error
"The SDK for the 'net-3.5' framework is not available or not configured."
I narrowed this down to Nant not having the right location for the .Net 3.5 SDK, below is a great article which describes the problem in full.
Sound effects
Just for fun I added some sound effects to the build based on Warcraft II's original classic sound which I found online for use at.
http://www.thanatosrealms.com/war2/horde-sounds.html
http://www.thanatosrealms.com/war2/horde-sounds.html
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